Crimson Mud 2
RACE: Human Desc: Human Size: NORMAL
The most common of races. They can master almost any skill, though
they lack any special abilities or attributes, they do not have
impairments that could hinder them.
STR INT WIS DEX CON CHA HIT | MANA MOVES
Maximum | 22| 22| 22| 22| 22| 22| 2500| 2500| 2500|
Adjustments: | | | | | | | | | |
Minimum/Start| 3| 3| 3| 3| 3| 3| 23| 90| 100|
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 100% of normal with a max of 24.
Thirst usage is 100% of normal with a max of 24.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
none
Race gets the following skills/spells:
none
Race has the following limits on proficiences/spells:
none
RACE: Dwarf Desc: Dwarf Size: SMALL
Dwarves are sturdy demihumans who are short, stocky and muscular with the
ability to regenarate faster than other races and can see in the dark. Both
males and females value their beards and keep them neatly groomed.
STR INT WIS DEX CON CHA HIT | MANA MOVES
Maximum | 23| 19| 20| 18| 23| 20| 2500| 2500| 2500|
Adjustments: | +1| -1| +1| -3| +2| -3| | | |
Minimum/Start| 3| 3| 3| 3| 3| 3| 24| 50| 88|
Dmgroll is adjusted by +1
Hitpoint regeneration is 150% of normal.
Mana regeneration is 50% of normal.
Movement regeneration is 150% of normal.
Food usage is 150% of normal with a max of 30.
Thirst usage is 150% of normal with a max of 30.
sobering is 250% of normal with a max of 24.
Race has the following default spells:
darksight
Race gets the following skills/spells:
none
Race has the following limits on proficiences/spells:
none
RACE: Gnome Desc: Gnome Size: SMALL
Kin to dwarves, gnomes are noticeably smaller than their distant cousin. Most
gnomes have dark tan or brown skin and white hair. They have a lively and sly
sense of humor, especially for practical jokes.
STR INT WIS DEX CON CHA HIT | MANA MOVES
Maximum | 21| 24| 22| 20| 21| 23| 2500| 2500| 2500|
Adjustments: | -1| +3| +2| | | | | +2/lev| |
Minimum/Start| 3| 3| 3| 3| 3| 3| 25| 80| 75|
Hitpoint regeneration is 100% of normal.
Mana regeneration is 200% of normal.
Movement regeneration is 100% of normal.
Food usage is 100% of normal with a max of 50.
Thirst usage is 100% of normal with a max of 50.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
none
Race gets the following skills/spells:
none
Race has the following limits on proficiences/spells:
none
RACE: Halfling Desc: Halfg Size: SMALL
Halflings are short, generally plump people, very much like small humans. Their
faces are round and broad and often quite florid. Their hair is typically curly
and the tops of their feet are covered with coarse hair. They like to be
barefooted.
STR INT WIS DEX CON CHA HIT | MANA MOVES
Maximum | 18| 20| 21| 23| 18| 24| 2500| 2500| 2500|
Adjustments: | -2| | | +2| -2| +2| | | |
Minimum/Start| 3| 3| 3| 3| 3| 3| 19| 87| 95|
AC is adjusted by -20
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 150% of normal with a max of 45.
Thirst usage is 150% of normal with a max of 30.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
none
Race gets the following skills/spells:
45. sneak level: 1
47. steal level: 5
Race has the following limits on proficiences/spells:
none
RACE: Half Giant Desc: HlfGi Size: LARGE
Half Giants usually have tended to roam alone in the hills. They are
nothing like as large and powerful as full giants, but are nonetheless
much more powerful than humans.
STR INT WIS DEX CON CHA HIT | MANA MOVES
Maximum | 25| 16| 16| 16| 24| 20| 2500| 2500| 2500|
Adjustments: | +3| -1| -1| | +2| -2| | | |
Minimum/Start| 3| 3| 3| 3| 3| 3| 30| 20| 103|
Hitroll is adjusted by +1
Dmgroll is adjusted by +1
AC is adjusted by +10
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 350% of normal with a max of 150.
Thirst usage is 350% of normal with a max of 150.
sobering is 50% of normal with a max of 80.
Race has the following default spells:
none
Race gets the following skills/spells:
none
Race has the following limits on proficiences/spells:
none
RACE: Pixie Desc: Pixie Size: SMALL
Pixies are elfin creatures, about 2.5 feet tall. When visible, their facial
features resemble those of Elves. They have two silver wings that enable
them to fly and being so small, they are also able to sneak with ease.
Sneak(1). Airwalk(5). Only equipment flagged "small".
STR INT WIS DEX CON CHA HIT | MANA MOVES
Maximum | 14| 22| 18| 25| 14| 19| 2500| 2500| 2500|
Adjustments: | -2| +1| | +2| -2| -2| | | |
Minimum/Start| 3| 3| 3| 3| 3| 3| 15| 79| 105|
Hitroll is adjusted by +1
AC is adjusted by -40
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 50% of normal with a max of 17.
Thirst usage is 50% of normal with a max of 17.
sobering is 50% of normal with a max of 17.
Race has the following default spells:
darksight
sanctuary major
Race gets the following skills/spells:
45. sneak level: 1
203. airwalk level: 5
Race has the following limits on proficiences/spells:
none
RACE: Demon Desc: Demon Size: NORMAL
Demons are evil creatures. In the dark, their eyes can be noticeable as they
glow red. They have a dark pink to deep red skin with shiny black horns. To
lose a horn is a great dishonor in the realm of demons.
Has to maintain evil alignment
STR INT WIS DEX CON CHA HIT | MANA MOVES
Maximum | 23| 21| 20| 21| 23| 18| 2500| 2500| 2500|
Adjustments: | +1| | | -2| +1| -1| | | |
Minimum/Start| 3| 3| 3| 3| 3| 3| 24| 80| 92|
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 150% of normal with a max of 28.
Thirst usage is 100% of normal with a max of 28.
sobering is 100% of normal with a max of 28.
Race has the following default spells:
darksight
demon flesh
Race gets the following skills/spells:
85. detect good level: 1
Race has the following limits on proficiences/spells:
none
RACE: Snotling Desc: Snot Size: SMALL
One should keep a close eye on a snotling, for they poses the abilities of a
thief to sneak, steal and hide. Their small size also enables them to defend
themselves very well.
50 AC bonus. Can only use equipment flagged "small"
STR INT WIS DEX CON CHA HIT | MANA MOVES
Maximum | 13| 14| 14| 21| 13| 18| 2500| 2500| 2500|
Adjustments: | | | | +4| -2| -3| | | |
Minimum/Start| 3| 3| 3| 3| 3| 3| 27| 61| 101|
AC is adjusted by -50
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 50% of normal with a max of 18.
Thirst usage is 50% of normal with a max of 18.
sobering is 50% of normal with a max of 24.
Race has the following default spells:
none
Race gets the following skills/spells:
45. sneak level: 1
46. hide level: 1
47. steal level: 10
Race has the following limits on proficiences/spells:
none
RACE: Feline Desc: Felin Size: NORMAL
A race composed mostly of females, they are fierce warriors. Their beauty is
beyond compare and their lust for passion is deadly. Only few have been known
to survive. Their tails are a status symbol to them and kept neatly groomed.
STR INT WIS DEX CON CHA HIT | MANA MOVES
Maximum | 18| 23| 22| 24| 18| 22| 2500| 2500| 2500|
Adjustments: | -2| +2| +1| +3| -2| +3| | | |
Minimum/Start| 3| 3| 3| 3| 3| 3| 20| 80| 100|
AC is adjusted by -15
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 100% of normal with a max of 20.
Thirst usage is 100% of normal with a max of 20.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
darksight
Race gets the following skills/spells:
45. sneak level: 1
Race has the following limits on proficiences/spells:
none
RACE: Troll Desc: Troll Size: LARGE
Trolls are tall creatures and very big. Though their appearance may appear to
be frail, they posses surprising strength. Their arms and legs are ungainly.
The legs end in great three-toed feet, and the hands have sharpened claws.
Can only use equipment flagged "large" One day will be able to eat anything.
STR INT WIS DEX CON CHA HIT | MANA MOVES
Maximum | 24| 12| 14| 16| 26| 15| 2500| 2500| 2500|
Adjustments: | +3| -7| -3| -1| +4| -5| +3/lev| | |
Minimum/Start| 3| 3| 3| 3| 3| 3| 50| 5| 95|
Dmgroll is adjusted by +2
AC is adjusted by +25
Hitpoint regeneration is 300% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 400% of normal with a max of 210.
This race doesn't require drink.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
darksight
regeneration
Race gets the following skills/spells:
none
Race has the following limits on proficiences/spells:
none
RACE: DragonKin Desc: Dragn Size: NORMAL
Kin to dragons, they also posses the power of a dragon to breathe fire. They
make a powerful foe in combat and should not be underestimated. They posses
many abilities yet unknown to them, but are discovered with time. Despite
thier small wings, dragonkin are unable to fly. Have breath attacks.
STR INT WIS DEX CON CHA HIT | MANA MOVES
Maximum | 24| 18| 18| 20| 23| 17| 2500| 2500| 2500|
Adjustments: | +2| -2| -2| | +2| -3| | | |
Minimum/Start| 3| 3| 3| 3| 3| 3| 25| 30| 95|
Hitpoint regeneration is 200% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 200% of normal with a max of 100.
Thirst usage is 150% of normal with a max of 100.
sobering is 100% of normal with a max of 80.
Race has the following default spells:
darksight
Race gets the following skills/spells:
64. gas breath level: 1
62. scales level: 10
67. lightning breath level: 10
66. acid breath level: 15
65. frost breath level: 20
63. fire breath level: 30
Race has the following limits on proficiences/spells:
none
RACE: Centaur Desc: Centr Size: LARGE
The appearance of a centaur is unmistakable: they have the upper torso, arms
and head of a human being and the lower body of a large, powerful horse. They
usually like to keep to themselves.
STR INT WIS DEX CON CHA HIT | MANA MOVES
Maximum | 23| 16| 14| 21| 23| 20| 2500| 2500| 2500|
Adjustments: | +1| +1| | | | -2| | |+10/lev|
Minimum/Start| 3| 3| 3| 3| 3| 3| 27| 15| 110|
AC is adjusted by +15
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 200% of normal.
Food usage is 200% of normal with a max of 50.
Thirst usage is 200% of normal with a max of 50.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
none
Race gets the following skills/spells:
none
Race has the following limits on proficiences/spells:
none
RACE: Merman Desc: Mermn Size: NORMAL
Mermen are marine-dwelling, amphibious humanoids with the upper torso of a
human and the lower torso of a fish. Mermen were humans but were transformed
by unknown powers into their current forms.
Waterwalk. Breathwater.
STR INT WIS DEX CON CHA HIT | MANA MOVES
Maximum | 23| 22| 22| 19| 22| 21| 2500| 2500| 2500|
Adjustments: | +1| +1| | -2| | | | | |
Minimum/Start| 3| 3| 3| 3| 3| 3| 23| 90| 90|
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 100% of normal with a max of 30.
Thirst usage is 300% of normal with a max of 30.
sobering is 100% of normal with a max of 30.
Race has the following default spells:
breathwater
Race gets the following skills/spells:
62. scales level: 1
Race has the following limits on proficiences/spells:
none
RACE: High Elf Desc: ElfHi Size: NORMAL
High elves, the most common type of elf, are somewhat shorter than men and
slimmer. They are chaotic good. High elves are dark-haired, and their eyes are
always a beautiful, deep shade of green. Their features are delicate and fine.
Must keep a good alignment.
STR INT WIS DEX CON CHA HIT | MANA MOVES
Maximum | 21| 24| 23| 22| 21| 23| 2500| 2500| 2500|
Adjustments: | | +2| +1| | -1| +1| | +2/lev| |
Minimum/Start| 3| 3| 3| 3| 3| 3| 22| 93| 95|
Hitroll is adjusted by +1
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 100% of normal with a max of 24.
Thirst usage is 100% of normal with a max of 24.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
darksight
Race gets the following skills/spells:
18. detect evil level: 1
Race has the following limits on proficiences/spells:
none
RACE: Half Elf Desc: ElfHf Size: NORMAL
Half elves are the most common mixed-race beings. Half elves are usually much
like their elven parent in appearance. They are handsome folk, with the good
features of each of their race. They are taller and heavier than normal elves.
STR INT WIS DEX CON CHA HIT | MANA MOVES
Maximum | 22| 23| 22| 23| 21| 21| 2500| 2500| 2500|
Adjustments: | | +1| | | | +1| | | |
Minimum/Start| 3| 3| 3| 3| 3| 3| 22| 95| 95|
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 100% of normal with a max of 24.
Thirst usage is 100% of normal with a max of 24.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
darksight
Race gets the following skills/spells:
none
Race has the following limits on proficiences/spells:
none
RACE: Drow Elf Desc: Drow Size: NORMAL
Drow elves are dreaded, evil creatures that were once a part of the elven
community but now are outcasts. They have black skin and pale white
hair. They like to dress usually in black.
Must keep an evil alignment.
STR INT WIS DEX CON CHA HIT | MANA MOVES
Maximum | 20| 25| 23| 23| 20| 23| 2500| 2500| 2500|
Adjustments: | | +1| | | -1| | | +3/lev| |
Minimum/Start| 3| 3| 3| 3| 3| 3| 24| 90| 95|
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 100% of normal with a max of 24.
Thirst usage is 100% of normal with a max of 24.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
darksight
Race gets the following skills/spells:
85. detect good level: 1
Race has the following limits on proficiences/spells:
none
RACE: Orc Desc: Orc Size: NORMAL
Orcs are a species of aggressive mammalian carnivores. Orcs vary in appearance,
as they freaquently crossbreed with other species. In general, they resemble
primitive humans with grey-green skin, coarse hair and able to see in the dark.
Berserk (to come).
STR INT WIS DEX CON CHA HIT | MANA MOVES
Maximum | 23| 15| 16| 22| 22| 15| 2500| 2500| 2500|
Adjustments: | +1| -2| | | +1| -2| | | |
Minimum/Start| 3| 3| 3| 3| 3| 3| 35| 63| 73|
Dmgroll is adjusted by +1
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 150% of normal with a max of 30.
Thirst usage is 150% of normal with a max of 28.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
darksight
Race gets the following skills/spells:
85. detect good level: 1
Race has the following limits on proficiences/spells:
none
RACE: Half Orc Desc: HfOrc Size: NORMAL
Orcs will crossbreed with virtually every humanoid and demihuman species
except Elves, with whom they cannot. The mongrel offspring of orcs
and these other species are known as half orcs. They may pass for ugly
humans 10% of the time.
STR INT WIS DEX CON CHA HIT | MANA MOVES
Maximum | 22| 21| 22| 22| 22| 20| 2500| 2500| 2500|
Adjustments: | | -1| | | +1| -1| | | |
Minimum/Start| 3| 3| 3| 3| 3| 3| 30| 70| 75|
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 150% of normal with a max of 28.
Thirst usage is 100% of normal with a max of 26.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
darksight
Race gets the following skills/spells:
none
Race has the following limits on proficiences/spells:
none
RACE: Darkling Desc: Darkl Size: NORMAL
This poisonous race are not to be taken lightly. Their power comes from among
the shadows of the dark that will enable them to recouperate and regenerate.
The light is their fear, they might flee in daylight if one is attacked.
No hp/move/mana gain unless in the dark. Hand damage is poisoness (to come)
STR INT WIS DEX CON CHA HIT | MANA MOVES
Maximum | 23| 22| 21| 23| 22| 15| 2500| 2500| 2500|
Adjustments: | +1| | | +2| +1| -4| | | |
Minimum/Start| 3| 3| 3| 3| 3| 3| 23| 90| 95|
Hitroll is adjusted by +1
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
This race doesn't require food.
This race doesn't require drink.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
darksight
Race gets the following skills/spells:
none
Race has the following limits on proficiences/spells:
none
RACE: Ogre Desc: Ogre Size: LARGE
Big, ugly, greedy humanoids who live by ambush and theft. Their skin colour
ranges from a dead yellow to a dull black-brown, and rare cases of sickly
violet. Their warts are darker in tone and have purple eyes with white
pupils. Can only use equipment flagged as "large".
STR INT WIS DEX CON CHA HIT | MANA MOVES
Maximum | 24| 22| 18| 19| 23| 15| 2500| 2500| 2500|
Adjustments: | +2| -2| | | +1| | +1/lev| | |
Minimum/Start| 3| 3| 3| 3| 3| 3| 35| 15| 90|
Hitroll is adjusted by +1
Dmgroll is adjusted by +1
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 200% of normal with a max of 60.
Thirst usage is 200% of normal with a max of 60.
sobering is 24% of normal with a max of 50.
Race has the following default spells:
none
Race gets the following skills/spells:
89. hunt level: 1
Race has the following limits on proficiences/spells:
none
RACE: Goblin Desc: Gobln Size: SMALL
Though they are smaller than humans, one should not turn their back to these
backstabing sneaks. Goblins have flat faces, broad noses, pointed ears, wide
mouths with small sharp fangs, sloping forehead and dull glazed eyes.
Sneak(1) Backstab(5).
STR INT WIS DEX CON CHA HIT | MANA MOVES
Maximum | 17| 20| 19| 23| 17| 16| 2500| 2500| 2500|
Adjustments: | | -2| -1| +2| -1| -3| | | |
Minimum/Start| 3| 3| 3| 3| 3| 3| 19| 70| 98|
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 150% of normal.
Food usage is 100% of normal with a max of 20.
Thirst usage is 100% of normal with a max of 20.
sobering is 100% of normal with a max of 30.
Race has the following default spells:
none
Race gets the following skills/spells:
45. sneak level: 1
48. backstab level: 1
61. dodge level: 1
Race has the following limits on proficiences/spells:
none
RACE: Minotaur Desc: Minot Size: LARGE
Minotaurs are huge, well over 7 feet tall, and quite broad and muscular. They
have the head of a bull but the body of a human. They are wild warriors
that can get out of control when in battle, definately something to be feared.
Berserk (to come) Can only use equipment flagged "large".
STR INT WIS DEX CON CHA HIT | MANA MOVES
Maximum | 25| 14| 15| 19| 23| 12| 2500| 2500| 2500|
Adjustments: | +2| -4| -2| -1| +2| -5| | | |
Minimum/Start| 3| 3| 3| 3| 3| 3| 30| 25| 93|
Dmgroll is adjusted by +1
AC is adjusted by +20
Hitpoint regeneration is 150% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 300% of normal with a max of 60.
Thirst usage is 200% of normal with a max of 75.
sobering is 100% of normal with a max of 30.
Race has the following default spells:
none
Race gets the following skills/spells:
none
Race has the following limits on proficiences/spells:
none
RACE: Bugbear Desc: Bugbr Size: LARGE
Bugbears are the largest of the goblinoid races. Despite thier great
strength their lack of intelligence has kept them from dominating
the realm.
STR INT WIS DEX CON CHA HIT | MANA MOVES
Maximum | 29| 12| 12| 18| 25| 10| 2500| 2500| 2500|
Adjustments: | +3| -3| -2| -2| +3| -3| | | |
Minimum/Start| 3| 3| 3| 3| 3| 3| 75| 10| 120|
Hitroll is adjusted by +2
Dmgroll is adjusted by +2
AC is adjusted by +125
Hitpoint regeneration is 200% of normal.
Mana regeneration is 25% of normal.
Movement regeneration is 125% of normal.
Food usage is 200% of normal with a max of 225.
Thirst usage is 200% of normal with a max of 200.
sobering is 125% of normal with a max of 30.
Race has the following default spells:
none
Race gets the following skills/spells:
89. hunt level: 10
137. rage level: 15
Race has the following limits on proficiences/spells:
none
RACE: Giant Desc: Giant Size: LARGE
Giants are larger then half Giants, they are very large compared
to Humans and even to Half Giants. They are slow in their movements
but they are much more powerful in their strength. They are not
the most intelligent creatures.
STR INT WIS DEX CON CHA HIT | MANA MOVES
Maximum | 26| 13| 14| 15| 25| 17| 2500| 2500| 2500|
Adjustments: | +3| -1| -1| | +3| | | | |
Minimum/Start| 3| 3| 3| 3| 3| 3| 100| 10| 110|
Hitroll is adjusted by +1
Dmgroll is adjusted by +2
AC is adjusted by +30
Hitpoint regeneration is 200% of normal.
Mana regeneration is 50% of normal.
Movement regeneration is 100% of normal.
Food usage is 400% of normal with a max of 250.
Thirst usage is 400% of normal with a max of 250.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
none
Race gets the following skills/spells:
none
Race has the following limits on proficiences/spells:
none
RACE: Ravshi Desc: Ravsh Size: SMALL
The Ravshi are a small, rodent-like race with highly developed speed, and
agility and very strong legs for their size. They are fairly intelligent
beings, but lack the charisma to live openly among others, and are
generally socially inept. They must maintain an evil alignment.
STR INT WIS DEX CON CHA HIT | MANA MOVES
Maximum | 16| 20| 14| 26| 17| 12| 2500| 2500| 2500|
Adjustments: | -1| +1| | +2| -1| -3| | | |
Minimum/Start| 3| 3| 3| 3| 3| 3| 20| 66| 89|
AC is adjusted by -30
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 200% of normal.
Food usage is 150% of normal with a max of 16.
Thirst usage is 150% of normal with a max of 16.
sobering is 100% of normal with a max of 16.
Race has the following default spells:
darksight
sense life
Race gets the following skills/spells:
none
Race has the following limits on proficiences/spells:
none
RACE: Irda Desc: Irda Size: LARGE
The irda are the true ogres before they were defiled and corrupted.
They are intensily beautiful and magic runs through their viens,
like blood through most others. They grow straighter and taller then
normal ogres. Must maintain a good alignment.
STR INT WIS DEX CON CHA HIT | MANA MOVES
Maximum | 23| 22| 21| 22| 19| 25| 2500| 2500| 2500|
Adjustments: | +1| +2| +1| | -2| +1| | +4/lev| |
Minimum/Start| 3| 3| 3| 3| 3| 3| 20| 100| 90|
Hitpoint regeneration is 100% of normal.
Mana regeneration is 200% of normal.
Movement regeneration is 100% of normal.
Food usage is 100% of normal with a max of 50.
Thirst usage is 100% of normal with a max of 50.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
none
Race gets the following skills/spells:
18. detect evil level: 1
20. detect magic level: 1
Race has the following limits on proficiences/spells:
none
RACE: Thri-Kreen Desc: Thri Size: NORMAL
Thri-Kreen, or mantis-men, are a race of insect-like humanoids that live in
the wasteland known as the Burning Sea in Torindrel. Their four legs provide
them with an amazing dexterity and quick speed, but their alien shape also
prevents them from using some armors as well.
STR INT WIS DEX CON CHA HIT | MANA MOVES
Maximum | 23| 19| 25| 24| 19| 16| 2500| 2500| 2500|
Adjustments: | | -1| +3| +2| -2| -3| | | |
Minimum/Start| 3| 3| 3| 3| 3| 3| 25| 80| 100|
AC is adjusted by -15
Hitpoint regeneration is 75% of normal.
Mana regeneration is 150% of normal.
Movement regeneration is 150% of normal.
Food usage is 100% of normal with a max of 40.
Thirst usage is 100% of normal with a max of 12.
This race is always sober.
Race has the following default spells:
darksight
sense life
Race gets the following skills/spells:
62. scales level: 1
61. dodge level: 5
123. venom blade level: 20
Race has the following limits on proficiences/spells:
none
RACE: Bullywug Desc: BulWg Size: SMALL
The bullywugs are a race of bipedal, frog-like amphibians. They tend to
inhabit swamps, marshes, mires, or other damp places. The bullywug's
natural skin is unnaturally tough giving them a stronger defense. Combined
with their small height making them difficult to hit.
STR INT WIS DEX CON CHA HIT | MANA MOVES
Maximum | 20| 17| 21| 24| 17| 10| 2500| 2500| 2500|
Adjustments: | -1| -2| | +2| -1| -3| | | |
Minimum/Start| 3| 3| 3| 3| 3| 3| 25| 45| 97|
Hitroll is adjusted by +2
AC is adjusted by -15
Hitpoint regeneration is 50% of normal.
Mana regeneration is 50% of normal.
Movement regeneration is 50% of normal.
Food usage is 100% of normal with a max of 24.
Thirst usage is 300% of normal with a max of 50.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
breathwater
waterwalk
Race gets the following skills/spells:
62. scales level: 1
61. dodge level: 5
Race has the following limits on proficiences/spells:
none
RACE: Gargoyle Desc: Grgle Size: NORMAL
Gargoyles are creatures of magic. They are usually very territorial and
protect and fight with a fierceness unseen in other races. They do not
have the ability to fly despite their wings, however, they do offer
them many advantages.
STR INT WIS DEX CON CHA HIT | MANA MOVES
Maximum | 23| 18| 16| 22| 23| 13| 2500| 2500| 2500|
Adjustments: | +2| | -1| +2| | -2| | | |
Minimum/Start| 3| 3| 3| 3| 3| 3| 44| 25| 100|
Hitroll is adjusted by +1
Dmgroll is adjusted by +1
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 200% of normal with a max of 100.
This race doesn't require drink.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
darksight
Race gets the following skills/spells:
61. dodge level: 1
62. scales level: 1
Race has the following limits on proficiences/spells:
none
RACE: Imp Desc: Imp Size: SMALL
Imp are a magical creation, they average about 3 to 3.5 feet tall.
Some of there features resemble gargoyles as far as skin texture
and color being that their bodies are covered in tiny scales.
They move very quickly and for their size are rather strong.
STR INT WIS DEX CON CHA HIT | MANA MOVES
Maximum | 19| 23| 16| 23| 16| 11| 2500| 2500| 2500|
Adjustments: | -2| +2| | +2| -1| -3| | | |
Minimum/Start| 3| 3| 3| 3| 3| 3| 20| 90| 85|
Hitpoint regeneration is 100% of normal.
Mana regeneration is 150% of normal.
Movement regeneration is 100% of normal.
Food usage is 50% of normal with a max of 20.
Thirst usage is 50% of normal with a max of 20.
sobering is 100% of normal with a max of 20.
Race has the following default spells:
darksight
Race gets the following skills/spells:
62. scales level: 1
61. dodge level: 5
94. teleport self level: 20
Race has the following limits on proficiences/spells:
none
RACE: Lizardman Desc: LizMa Size: NORMAL
Lizardmen are savage, semi-aquatic reptilian humanoids. They are about
6 feet tall and prefer less hostile areas. They have scales ranging in
color from dark green to grey to brown. Lizardmen are particulary fond
of sudden ambushes, snares and raids.
STR INT WIS DEX CON CHA HIT | MANA MOVES
Maximum | 24| 13| 15| 21| 20| 14| 2500| 2500| 2500|
Adjustments: | +2| -2| -1| +2| | -1| | | |
Minimum/Start| 3| 3| 3| 3| 3| 3| 25| 15| 95|
Hitroll is adjusted by +1
AC is adjusted by -5
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 200% of normal with a max of 100.
Thirst usage is 300% of normal with a max of 100.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
breathwater
Race gets the following skills/spells:
45. sneak level: 1
62. scales level: 5
137. rage level: 20
Race has the following limits on proficiences/spells:
none
RACE: Sahuagin Desc: Sahua Size: NORMAL
Sahuagin are vicious, predatory fish-men. Most sahuagin are only active
at night and greatly dislike light and fresh water. They have tough scales
covering their body and thus wear little to no armor. Sahuagins also have
razor-sharp claws, enabling them to attack without a weapon.
STR INT WIS DEX CON CHA HIT | MANA MOVES
Maximum | 24| 20| 19| 18| 20| 12| 2500| 2500| 2500|
Adjustments: | +2| +4| | | +1| -1| | | |
Minimum/Start| 3| 3| 3| 3| 3| 3| 25| 45| 97|
AC is adjusted by -10
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 150% of normal.
Food usage is 100% of normal with a max of 24.
Thirst usage is 300% of normal with a max of 100.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
darksight
breathwater
Race gets the following skills/spells:
62. scales level: 1
Race has the following limits on proficiences/spells:
none
RACE: Satyr Desc: Satyr Size: NORMAL
Satyrs are pleasure loving creatures with the torso, head and arms of
a human and the hind legs of a goat. They are able to move silently and
hide among foliage. In general, Satyrs are inoffensive and fun-loving
STR INT WIS DEX CON CHA HIT | MANA MOVES
Maximum | 19| 23| 22| 20| 22| 23| 2500| 2500| 2500|
Adjustments: | +1| +2| +1| | | | | +3/lev| |
Minimum/Start| 3| 3| 3| 3| 3| 3| 30| 70| 95|
Hitpoint regeneration is 100% of normal.
Mana regeneration is 100% of normal.
Movement regeneration is 100% of normal.
Food usage is 100% of normal with a max of 24.
Thirst usage is 100% of normal with a max of 24.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
darksight
Race gets the following skills/spells:
46. hide level: 1
7. charm person level: 10
38. sleep level: 10
Race has the following limits on proficiences/spells:
none
RACE: Yuan-ti Desc: YuanT Size: LARGE
Yuan-ti are human descendants whose blood are mixed with snake blood
producing a combination of snake and human. They are large creatures
very strong, and the intelligence of a genius. They have good dexterity
but because of their tail they cant wear waist, leg or foot armor
STR INT WIS DEX CON CHA HIT | MANA MOVES
Maximum | 24| 23| 21| 23| 20| 12| 2500| 2500| 2500|
Adjustments: | +1| +3| | +1| -1| -2| | +2/lev| |
Minimum/Start| 3| 3| 3| 3| 3| 3| 25| 75| 97|
AC is adjusted by -35
Hitpoint regeneration is 100% of normal.
Mana regeneration is 150% of normal.
Movement regeneration is 100% of normal.
Food usage is 100% of normal with a max of 24.
Thirst usage is 100% of normal with a max of 24.
sobering is 100% of normal with a max of 24.
Race has the following default spells:
darksight
Race gets the following skills/spells:
45. sneak level: 1
56. extra_damage level: 1
61. dodge level: 1
Race has the following limits on proficiences/spells:
none