These are the magicians that inspire all. Bards use their powers of destructive magics where possible, yet they won't hesitate to enter a brawl. They don't hesitate to use any available weaponry.

Class Bonus: Chance for bonus Magic Missiles and melee damage starting at level 30.

Stat adjustments (gained per level):
Hit : 100%
Mana: 125%
Move: 125%

THAC0 = 30.5 - (LEVEL * 2/3)

Class has the following proficiencies(max prof):

LVL SPELL/SKILL LVL SPELL/SKILL LVL SPELL/SKILL
1   slash(99%) 1   pierce(99%) 2   bludgeon(99%)
3   rescue(99%) 4   detect invis(99%) 4   magic missile(99%)
5   extra_damage(99%) 6   armor(99%) 7   invisibility(99%)
7   kick(99%) 7   bash(99%) 9   locate object(99%)
10  chill touch(99%) 12  second(99%) 13  parry(99%)
14  burning hands(99%) 15  blindness(99%) 17  improved invis(99%)
18  shocking grasp(99%) 19  enchant weapon(99%) 19  phase door(99%)
20  curse(99%) 21  breathwater(99%) 23  lightning bolt(99%)
24  third(99%) 25  energy drain(99%) 27  colour spray(99%)
27  fly(99%) 28  charm person(99%) 29  identify(99%)
30  hunt(99%) 32  darksight(99%) 35  fireball(99%)
35  succor(99%)